Improvements · Passive effects
Passive upgrades apply when their upgrade tier becomes available. They do not require pulling a lever each time. Check objective information for active effects.
FIELD GUIDE / 02
Objectives, supply and the people around you. WvW becomes more rewarding when you understand how they connect.
READ THE MAP
Red, green and blue teams compete for objectives. Stonemist Castle sits at the center of Eternal Battlegrounds, while each Borderlands map serves as a team's home territory. Read map names and objective colors together to understand the front line.
Points earned by holding objectives are commonly called PPT. Results from two-hour skirmishes contribute to weekly Victory Points. Weighting varies by time zone and region, so older fixed 5/4/3-point tables may not apply. Use the current Match Overview figures.
| Activity | What you can do | First goal |
|---|---|---|
| Roaming | Scout and fight at camps alone or in a small group | Learn which fights to take and which to avoid |
| Havoc | Disrupt supply lines and flank with a small mobile team | Agree on a target and regroup point |
| Zerg · Squad | Join large-scale fights and sieges | Move in the same direction as the tag |
| Scouting · Defense | Report enemy movement and help defend | Report the map, objective, enemy numbers and direction |
References · Maps and scoring ↗ · 2026-10-29
01 / OBJECTIVES
Three teams capture and defend objectives. Start by checking the map and allied positions in Eternal Battlegrounds and the Borderlands.
| Objectives | Role | Approach |
|---|---|---|
| Camp | Produces supply | Defeat the guards and capture |
| Tower | Front-line defensive position | Breach the gate or walls |
| Keep | Major defensive position | Breach outer and inner defenses |
| Stonemist Castle | Large central castle | Coordinate siege and capture with the commander |
02 / SUPPLY
Supply is used to build siege weapons and repair structures. Escorting dolyaks or disrupting enemy supply lines also contributes to the battle.
03 / SIEGE
| Siege weapon | Main use |
|---|---|
| Flame Ram | Attack gates |
| Catapult | Attack walls |
| Trebuchet | Long-range siege |
| Arrow Cart | Area attacks against enemy players |
Start by helping build at the commander's chosen location instead of placing blueprints on your own.
DEFEND SMARTER
Objective upgrades include passive effects and tactics you activate. Similar names do not mean they work the same way.
Passive upgrades apply when their upgrade tier becomes available. They do not require pulling a lever each time. Check objective information for active effects.
Activate these through a Tactivator. Permissions and cooldowns apply, so ask the defense leader before using one out of curiosity.
[Add a screenshot of a Tactivator inside an allied objective, with the tactic name and cooldown clearly readable]
Save as: tactics.png.
References · Objective upgrades and tactics ↗ · 2026-10-29
04 / MOVE TOGETHER
Your distance from your party affects whether you receive support skills. Stability counters control effects such as knockdowns, while Protection reduces strike damage. Neither prevents all damage or conditions, so keep avoiding dangerous area attacks.
Before reviving a downed ally, check the commander's calls and your surroundings. If defeated, find a safe waypoint and regroup location. Rejoining the next rally matters more than one lost fight.
References · Stability ↗ · Protection ↗ · 2026-10-29
This guide reorganizes the provided introductory text and draws on the resources below. Game screens and detailed requirements may change with updates.
Matchmaking sources checked: 2026-10-27. Additional comparison: 2026-10-29, against Hardstuck, the supplied text and official GW2 Wiki search results for each section. Some Wiki pages could not be read in full due to access restrictions; requirements that need checking in game are noted.